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MarchingCubesEngine

Compute an isosurface from an image using marching cubes algorithm

Templates:

  • ImageB
  • ImageD
  • ImageUC

Target: image

namespace: sofa::component::engine

parents:

  • DataEngine

Data:

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
isoValue pixel value to extract isosurface 1
subdiv number of subdividions in x,y,z directions (use image dimension if =0) 0 0 0
invertNormals invert triangle vertex order 1
image 0 0 0 0 0
transform 0 0 0 0 0 0 1 1 1 0 1 0
position output positions
triangles output triangles
Visualization
showMesh show reconstructed mesh 0

Links:

Name Description
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used)
slaves Sub-objects used internally by this object
master nullptr for regular objects, or master object for which this object is one sub-objects