EvalSurfaceDistance
Periodically compute the distance between 2 set of points
Templates:
Vec3d
Target: SofaValidation
namespace: sofa::component::misc
parents:
EvalPointsDistance
Data:
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the objet belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
isToPrint | suppress somes data before using save as function | 0 |
filename | output file name | |
period | period between outputs | 0 |
distance | distances (OUTPUT) | |
distMean | mean distance (OUTPUT) | 1 |
distMin | min distance (OUTPUT) | 1 |
distMax | max distance (OUTPUT) | 1 |
distDev | distance standard deviation (OUTPUT) | 1 |
rdistMean | mean relative distance (OUTPUT) | 1 |
rdistMin | min relative distance (OUTPUT) | 1 |
rdistMax | max relative distance (OUTPUT) | 1 |
rdistDev | relative distance standard deviation (OUTPUT) | 1 |
maxDist | alarm distance for proximity detection | 1 |
Visualization | ||
draw | activate rendering of lines between associated points | 1 |
Links:
Name | Description |
---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) |
slaves | Sub-objects used internally by this object |
master | nullptr for regular objects, or master object for which this object is one sub-objects |
object1 | Mechanical state 1 |
object2 | Mechanical state 2 |