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BeamLinearMapping

Set the positions and velocities of points attached to a beam using linear interpolation between DOFs Set the positions and velocities of points attached to a beam using linear interpolation between DOFs

Templates:

  • Rigid3d,CudaVec3d
  • Rigid3d,CudaVec3f

Target: SofaCUDA

namespace: sofa::component::mapping::linear

parents:

  • CRTPLinearMapping

Data:

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
mapForces Are forces mapped ? 1
mapConstraints Are constraints mapped ? 1
mapMasses Are masses mapped ? 1
mapMatrices Are matrix explicit mapped? 0
applyRestPosition set to true to apply this mapping to restPosition at init 0
localCoord true if initial coordinates are in the beam local coordinate system (i.e. a point at (10,0,0) is on the DOF number 10, whereas if this is false it is at whatever position on the beam where the distance from the initial DOF is 10) 1

Links:

Name Description
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used)
slaves Sub-objects used internally by this object
master nullptr for regular objects, or master object for which this object is one sub-objects
input Input object to map
output Output object to map