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AdaptiveBeamLengthConstraint

Constrain the length of a beam.

Templates:

  • Rigid3d

Target: BeamAdapter

namespace: sofa::component::constraintset::_adaptivebeamlengthconstraint_

parents:

  • Constraint

Data:

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
group ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. 0
constraintIndex Constraint index (first index in the right hand term resolution vector) 0
endTime The constraint stops acting after the given value. Use a negative value for infinite constraints -1
alarmLength Elongation before creating a constraint (default=1.02) 1.02
constrainedLength Allowed elongation of a beam (default=1.05 1.05
maxBendingAngle max bending criterion (in rad) for one constraint interval (default=0.1) 0.1

Links:

Name Description
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used)
slaves Sub-objects used internally by this object
master nullptr for regular objects, or master object for which this object is one sub-objects
mechanicalStates List of mechanical states to which this component is associated
mstate MechanicalState used by this component
interpolation link to the interpolation component in the scene