AdaptiveBeamLengthConstraint
Constrain the length of a beam.
Templates:
Rigid3d
Target: BeamAdapter
namespace: sofa::component::constraintset::_adaptivebeamlengthconstraint_
parents:
Constraint
Data:
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the objet belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
group | ID of the group containing this constraint. This ID is used to specify which constraints are solved by which solver, by specifying in each solver which groups of constraints it should handle. | 0 |
constraintIndex | Constraint index (first index in the right hand term resolution vector) | 0 |
endTime | The constraint stops acting after the given value. Use a negative value for infinite constraints | -1 |
alarmLength | Elongation before creating a constraint (default=1.02) | 1.02 |
constrainedLength | Allowed elongation of a beam (default=1.05 | 1.05 |
maxBendingAngle | max bending criterion (in rad) for one constraint interval (default=0.1) | 0.1 |
Links:
Name | Description |
---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) |
slaves | Sub-objects used internally by this object |
master | nullptr for regular objects, or master object for which this object is one sub-objects |
mechanicalStates | List of mechanical states to which this component is associated |
mstate | MechanicalState used by this component |
interpolation | link to the interpolation component in the scene |