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Edge2QuadTopologicalMapping

Special case of mapping where EdgeSetTopology is converted to QuadSetTopology.

Target: Sofa.Component.Topology.Mapping

namespace: sofa::component::topology::mapping

parents:

  • TopologicalMapping

Data:

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
nbPointsOnEachCircle Discretization of created circles
radius Radius of created circles in yz plan 1
radiusFocal If greater than 0., radius in focal axis of created ellipses 0
focalAxis In case of ellipses 0 0 1
edgeList list of input edges for the topological mapping: by default, all considered
flipNormals Flip Normal ? (Inverse point order when creating quad) 0

Links:

Name Description
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used)
slaves Sub-objects used internally by this object
master nullptr for regular objects, or master object for which this object is one sub-objects
input Input topology to map
output Output topology to map
toQuadContainer Output container storing Quads
toQuadModifier Output modifier handling Quads

Examples

Component/Topology/Mapping/Edge2QuadTopologicalMapping.scn

<?xml version="1.0" ?>
<Node name="root" dt="0.01" showBoundingTree="0" gravity="0 -9 0">
    <Node name="RequiredPlugins">
        <RequiredPlugin name="Sofa.Component.Collision.Detection.Algorithm"/> <!-- Needed to use components [BVHNarrowPhase BruteForceBroadPhase CollisionPipeline] -->
        <RequiredPlugin name="Sofa.Component.Collision.Detection.Intersection"/> <!-- Needed to use components [MinProximityIntersection] -->
        <RequiredPlugin name="Sofa.Component.Collision.Response.Contact"/> <!-- Needed to use components [CollisionResponse] -->
        <RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
        <RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
        <RequiredPlugin name="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [TubularMapping] -->
        <RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [UniformMass] -->
        <RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
        <RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [BeamFEMForceField] -->
        <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
        <RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [QuadSetGeometryAlgorithms QuadSetTopologyContainer QuadSetTopologyModifier] -->
        <RequiredPlugin name="Sofa.Component.Topology.Container.Grid"/> <!-- Needed to use components [RegularGridTopology] -->
        <RequiredPlugin name="Sofa.Component.Topology.Mapping"/> <!-- Needed to use components [Edge2QuadTopologicalMapping] -->
        <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->
    </Node>

    <DefaultAnimationLoop />
    <CollisionPipeline />
    <BruteForceBroadPhase/>
    <BVHNarrowPhase/>
    <CollisionResponse response="PenalityContactForceField" />
    <MinProximityIntersection name="Proximity" alarmDistance="0.5" contactDistance="0.02"/>

    <Node name="Beam">
        <EulerImplicitSolver  rayleighStiffness="0.1" rayleighMass="0.1" />
        <CGLinearSolver iterations="125" tolerance="1e-16" threshold="1e-16" />

        <RegularGridTopology name="MeshLines" nx="100" ny="1" nz="1" xmax="100" xmin="0" ymin="0" ymax="0" zmax="0" zmin="0"/>
        <MechanicalObject template="Rigid3" name="BeamDof" />
        <FixedProjectiveConstraint name="fix" indices="0" />
        <UniformMass totalMass="0.1" />
        <BeamFEMForceField name="BeamFEM" radius="1.0" youngModulus="1000" poissonRatio="0.45" />


        <Node name="VisuBeam" activated="true">
            <OglModel template="Vec3" name="SurfDof" color="0.7 0.7 0.7" />
            <QuadSetTopologyContainer  name="Container" />
            <QuadSetTopologyModifier   name="Modifier" />
            <QuadSetGeometryAlgorithms name="GeomAlgo"  template="Vec3" drawQuads="1"/>
            <Edge2QuadTopologicalMapping nbPointsOnEachCircle="10" radius="2" input="@../MeshLines" output="@Container" flipNormals="true"/>
            <TubularMapping nbPointsOnEachCircle="10" radius="2" input="@../BeamDof" output="@SurfDof" />

        </Node>
    </Node>  
</Node>
def createScene(rootNode):

    root = rootNode.addChild('root', dt="0.01", showBoundingTree="0", gravity="0 -9 0")

    RequiredPlugins = root.addChild('RequiredPlugins')
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Algorithm")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Intersection")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Collision.Response.Contact")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Mapping.Linear")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Mass")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Grid")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.Component.Topology.Mapping")
    RequiredPlugins.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
    root.addObject('DefaultAnimationLoop')
    root.addObject('CollisionPipeline')
    root.addObject('BruteForceBroadPhase')
    root.addObject('BVHNarrowPhase')
    root.addObject('CollisionResponse', response="PenalityContactForceField")
    root.addObject('MinProximityIntersection', name="Proximity", alarmDistance="0.5", contactDistance="0.02")

    Beam = root.addChild('Beam')
    Beam.addObject('EulerImplicitSolver', rayleighStiffness="0.1", rayleighMass="0.1")
    Beam.addObject('CGLinearSolver', iterations="125", tolerance="1e-16", threshold="1e-16")
    Beam.addObject('RegularGridTopology', name="MeshLines", nx="100", ny="1", nz="1", xmax="100", xmin="0", ymin="0", ymax="0", zmax="0", zmin="0")
    Beam.addObject('MechanicalObject', template="Rigid3", name="BeamDof")
    Beam.addObject('FixedProjectiveConstraint', name="fix", indices="0")
    Beam.addObject('UniformMass', totalMass="0.1")
    Beam.addObject('BeamFEMForceField', name="BeamFEM", radius="1.0", youngModulus="1000", poissonRatio="0.45")

    VisuBeam = Beam.addChild('VisuBeam', activated="true")
    VisuBeam.addObject('OglModel', template="Vec3", name="SurfDof", color="0.7 0.7 0.7")
    VisuBeam.addObject('QuadSetTopologyContainer', name="Container")
    VisuBeam.addObject('QuadSetTopologyModifier', name="Modifier")
    VisuBeam.addObject('QuadSetGeometryAlgorithms', name="GeomAlgo", template="Vec3", drawQuads="1")
    VisuBeam.addObject('Edge2QuadTopologicalMapping', nbPointsOnEachCircle="10", radius="2", input="@../MeshLines", output="@Container", flipNormals="true")
    VisuBeam.addObject('TubularMapping', nbPointsOnEachCircle="10", radius="2", input="@../BeamDof", output="@SurfDof")