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OglCylinderModel

A simple visualization for set of cylinder.

Target: Sofa.GL.Component.Rendering3D

namespace: sofa::gl::component::rendering3d

parents:

  • VisualModel
  • VisualState

Data:

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
enable Display the object or not 1
radius Radius of the cylinder. 1
color Color of the cylinders. 1 1 1 1
edges List of edge indices
Vector
position Vertices coordinates
restPosition Vertices rest coordinates
normal Normals of the model

Links:

Name Description
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used)
slaves Sub-objects used internally by this object
master nullptr for regular objects, or master object for which this object is one sub-objects

Examples

Component/Visual/OglCylinderModel.scn

<?xml version="1.0"?>
<Node name="root" dt="0.02">
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
    <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglCylinderModel] -->
    <DefaultAnimationLoop/>
    <VisualStyle displayFlags="showVisual" />
    <OglCylinderModel  position="0 0 0   10 0 0 "  edges="0 1" />

</Node>
def createScene(rootNode):

    root = rootNode.addChild('root', dt="0.02")
    root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
    root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
    root.addObject('DefaultAnimationLoop')
    root.addObject('VisualStyle', displayFlags="showVisual")
    root.addObject('OglCylinderModel', position="0 0 0   10 0 0 ", edges="0 1")