BlenderExporter
Export the simulation result as blender point cache files
Templates:
Rigid3d
Vec3d
Target: Sofa.Component.IO.Mesh
namespace: sofa::component::_blenderexporter_
parents:
BaseObject
Data:
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the objet belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
path | output path | |
baseName | Base name for the output files | |
simulationType | simulation type (0: soft body, 1: particles, 2:cloth, 3:hair) | 0 |
step | save the simulation result every step frames | 2 |
nbPtsByHair | number of element by hair strand | 20 |
Links:
Name | Description |
---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) |
slaves | Sub-objects used internally by this object |
master | nullptr for regular objects, or master object for which this object is one sub-objects |