Skip to content

TriangularFEMForceField

Corotational Triangular finite elements for dynamic topology

Templates:

  • Vec3d

Target: Sofa.Component.SolidMechanics.FEM.Elastic

namespace: sofa::component::solidmechanics::fem::elastic

parents:

  • ForceField

Data:

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
isCompliance Consider the component as a compliance, else as a stiffness 0
rayleighStiffness Rayleigh damping - stiffness matrix coefficient 0
triangleInfo Internal triangle data
vertexInfo Internal point data
method large: large displacements, small: small displacements large
poissonRatio Poisson ratio in Hooke's law (vector) 0.3
youngModulus Young modulus in Hooke's law (vector) 1000
rotatedInitialElements Flag activating rendering of stress directions within each triangle
initialTransformation Flag activating rendering of stress directions within each triangle
hosfordExponant Exponant in the Hosford yield criteria 1
criteriaValue Fracturable threshold used to draw fracturable triangles 1e+15
computePrincipalStress Compute principal stress for each triangle 0
Visualization
showStressValue Flag activating rendering of stress values as a color in each triangle 1
showStressVector Flag activating rendering of stress directions within each triangle 0
showFracturableTriangles Flag activating rendering of triangles to fracture 0

Links:

Name Description
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used)
slaves Sub-objects used internally by this object
master nullptr for regular objects, or master object for which this object is one sub-objects
mechanicalStates List of mechanical states to which this component is associated
mstate MechanicalState used by this component
topology link to the topology container

Examples

Component/SolidMechanics/FEM/TriangularFEMForceFieldOptim.scn

<!-- Mechanical TriangularFEMForceFieldOptim Example -->
<Node name="root" dt="0.05" gravity="0 10 10" showBoundingTree="0">
    <RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
    <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshGmshLoader] -->
    <RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
    <RequiredPlugin name="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [IdentityMapping] -->
    <RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [DiagonalMass] -->
    <RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
    <RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TriangularFEMForceFieldOptim] -->
    <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [TriangleSetGeometryAlgorithms TriangleSetTopologyContainer TriangleSetTopologyModifier] -->
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
    <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->

    <VisualStyle displayFlags="showVisual showBehaviorModels showForceFields showWireframe" />
    <DefaultAnimationLoop/>
    <!-- Activate this loader to use a square mesh with only two triangles (useful to debug base equations) -->
    <!--<MeshGmshLoader name="loaderSquare" triangles="0 1 3  1 2 3" position="0 0 0  1 0 0  1 1 0  0 1 0" />-->
    <!-- Activate this loader to load a square mesh with many triangles -->
    <MeshGmshLoader filename="mesh/square3.msh" name="loaderSquare" />
    <Node name="SquareGravity1">
        <EulerImplicitSolver name="odesolver1" printLog="0"  rayleighStiffness="0.1" rayleighMass="0.1" />
        <CGLinearSolver verbose="0" printLog="0" iterations="25" name="linearsolver1" tolerance="1.0e-9" threshold="1.0e-9" />
        <TriangleSetTopologyContainer name="Container" src="@../loaderSquare" />
        <MechanicalObject name="DOFs" src="@../loaderSquare" scale="100"  />
        <TriangleSetTopologyModifier name="Modifier" />
        <TriangleSetGeometryAlgorithms name="GeomAlgo" template="Vec3" />
        <DiagonalMass massDensity="0.005" />
        <FixedProjectiveConstraint indices="0 1 2" />
        <TriangularFEMForceFieldOptim name="FEM" youngModulus="600" poissonRatio="0.3" method="large" printLog="1"/>
        <Node name="VisuA">
            <OglModel name="Visual" color="yellow" />
            <IdentityMapping name="visualMapping" input="@../DOFs" output="@Visual" />
        </Node>
    </Node>
    <!-- Activate this version to compare computed stiffness matrix (addKToMatrix) with addDForce -->
    <!--<Node name="SquareGravityTestMatrixConstruction">
        <EulerImplicitSolver name="odesolver2" printLog="0" />
        <CGLinearSolver template="SparseMatrix" verbose="0" printLog="1" iterations="25" name="linearsolver2" tolerance="1.0e-9" threshold="1.0e-9" />
        <TriangleSetTopologyContainer name="Container" src="@../loaderSquare" />
        <MechanicalObject name="DOFs" src="@../loaderSquare" scale="100"  />
        <TriangleSetTopologyModifier name="Modifier" />
        <TriangleSetGeometryAlgorithms name="GeomAlgo" template="Vec3" />
        <DiagonalMass massDensity="0.005" />
        <FixedProjectiveConstraint indices="0 1 2" />
        <TriangularFEMForceFieldOptim name="FEM" youngModulus="600" poissonRatio="0.3" method="large" printLog="1"/>
        <Node name="VisuA">
            <OglModel name="Visual" color="yellow" />
            <IdentityMapping name="visualMapping" input="@../DOFs" output="@Visual" />
        </Node>
    </Node>-->

</Node>
def createScene(rootNode):

    root = rootNode.addChild('root', dt="0.05", gravity="0 10 10", showBoundingTree="0")
    root.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
    root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
    root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
    root.addObject('RequiredPlugin', name="Sofa.Component.Mapping.Linear")
    root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
    root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
    root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
    root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
    root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
    root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
    root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
    root.addObject('VisualStyle', displayFlags="showVisual showBehaviorModels showForceFields showWireframe")
    root.addObject('DefaultAnimationLoop')
    root.addObject('MeshGmshLoader', filename="mesh/square3.msh", name="loaderSquare")

    SquareGravity1 = root.addChild('SquareGravity1')
    SquareGravity1.addObject('EulerImplicitSolver', name="odesolver1", printLog="0", rayleighStiffness="0.1", rayleighMass="0.1")
    SquareGravity1.addObject('CGLinearSolver', verbose="0", printLog="0", iterations="25", name="linearsolver1", tolerance="1.0e-9", threshold="1.0e-9")
    SquareGravity1.addObject('TriangleSetTopologyContainer', name="Container", src="@../loaderSquare")
    SquareGravity1.addObject('MechanicalObject', name="DOFs", src="@../loaderSquare", scale="100")
    SquareGravity1.addObject('TriangleSetTopologyModifier', name="Modifier")
    SquareGravity1.addObject('TriangleSetGeometryAlgorithms', name="GeomAlgo", template="Vec3")
    SquareGravity1.addObject('DiagonalMass', massDensity="0.005")
    SquareGravity1.addObject('FixedProjectiveConstraint', indices="0 1 2")
    SquareGravity1.addObject('TriangularFEMForceFieldOptim', name="FEM", youngModulus="600", poissonRatio="0.3", method="large", printLog="1")

    VisuA = SquareGravity1.addChild('VisuA')
    VisuA.addObject('OglModel', name="Visual", color="yellow")
    VisuA.addObject('IdentityMapping', name="visualMapping", input="@../DOFs", output="@Visual")

Component/SolidMechanics/FEM/TriangularFEMForceField.scn

<!-- Mechanical TriangularFEMForceField Example -->
<Node name="root" dt="0.05" gravity="0 -9.8 10" showBoundingTree="0">

    <Node name="plugins">
        <RequiredPlugin name="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
        <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshGmshLoader] -->
        <RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
        <RequiredPlugin name="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [IdentityMapping] -->
        <RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [DiagonalMass] -->
        <RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
        <RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TriangularFEMForceField] -->
        <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
        <RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [TriangleSetGeometryAlgorithms TriangleSetTopologyContainer TriangleSetTopologyModifier] -->
        <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
        <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->
    </Node>

    <VisualStyle displayFlags="showBehaviorModels showVisual" />
    <DefaultAnimationLoop/>

    <Node name="SquareGravity">
        <EulerImplicitSolver name="cg_odesolver" printLog="false"  rayleighStiffness="0.1" rayleighMass="0.1" />
        <CGLinearSolver iterations="25" name="linear solver" tolerance="1.0e-9" threshold="1.0e-9" />
        <MeshGmshLoader filename="mesh/square3.msh" name="loader" />
        <MechanicalObject src="@loader" name="DOFs" scale3d="100 100 0" />
        <TriangleSetTopologyContainer src="@loader" name="Container" />
        <TriangleSetTopologyModifier name="Modifier" />
        <TriangleSetGeometryAlgorithms name="GeomAlgo" template="Vec3" />
        <DiagonalMass massDensity="0.005" />
        <FixedProjectiveConstraint indices="0 1 2" />
        <TriangularFEMForceField name="FEM" youngModulus="600" poissonRatio="0.3" method="large" />
        <Node name="VisuA">
            <OglModel name="Visual" color="yellow" />
            <IdentityMapping template="Vec3,Vec3" name="visualMapping" input="@../DOFs" output="@Visual" />
        </Node>
    </Node>
</Node>
def createScene(rootNode):

    root = rootNode.addChild('root', dt="0.05", gravity="0 -9.8 10", showBoundingTree="0")

    plugins = root.addChild('plugins')
    plugins.addObject('RequiredPlugin', name="Sofa.Component.Constraint.Projective")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.Mapping.Linear")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.Mass")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
    plugins.addObject('RequiredPlugin', name="Sofa.Component.Visual")
    plugins.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
    root.addObject('VisualStyle', displayFlags="showBehaviorModels showVisual")
    root.addObject('DefaultAnimationLoop')

    SquareGravity = root.addChild('SquareGravity')
    SquareGravity.addObject('EulerImplicitSolver', name="cg_odesolver", printLog="false", rayleighStiffness="0.1", rayleighMass="0.1")
    SquareGravity.addObject('CGLinearSolver', iterations="25", name="linear solver", tolerance="1.0e-9", threshold="1.0e-9")
    SquareGravity.addObject('MeshGmshLoader', filename="mesh/square3.msh", name="loader")
    SquareGravity.addObject('MechanicalObject', src="@loader", name="DOFs", scale3d="100 100 0")
    SquareGravity.addObject('TriangleSetTopologyContainer', src="@loader", name="Container")
    SquareGravity.addObject('TriangleSetTopologyModifier', name="Modifier")
    SquareGravity.addObject('TriangleSetGeometryAlgorithms', name="GeomAlgo", template="Vec3")
    SquareGravity.addObject('DiagonalMass', massDensity="0.005")
    SquareGravity.addObject('FixedProjectiveConstraint', indices="0 1 2")
    SquareGravity.addObject('TriangularFEMForceField', name="FEM", youngModulus="600", poissonRatio="0.3", method="large")

    VisuA = SquareGravity.addChild('VisuA')
    VisuA.addObject('OglModel', name="Visual", color="yellow")
    VisuA.addObject('IdentityMapping', template="Vec3,Vec3", name="visualMapping", input="@../DOFs", output="@Visual")

Benchmark/TopologicalChanges/TriangularFEMForceField_RemovingMeshTest.scn

<?xml version="1.0" ?>
<!-- Automatic Triangle removal on a simple Triangle topology with FEM: Element removed are define in: ./RemovingTrianglesProcess.txt -->
<Node name="root" gravity="0 -9 0" dt="0.01"  bbox="-1 -1 -1 1 1 1">
    <RequiredPlugin name="Sofa.Component.Collision.Detection.Algorithm"/> <!-- Needed to use components [BVHNarrowPhase BruteForceBroadPhase CollisionPipeline] -->
    <RequiredPlugin name="Sofa.Component.Collision.Detection.Intersection"/> <!-- Needed to use components [MinProximityIntersection] -->
    <RequiredPlugin name="Sofa.Component.Collision.Response.Contact"/> <!-- Needed to use components [CollisionResponse] -->
    <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshGmshLoader] -->
    <RequiredPlugin name="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
    <RequiredPlugin name="Sofa.Component.Mass"/> <!-- Needed to use components [DiagonalMass] -->
    <RequiredPlugin name="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
    <RequiredPlugin name="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- Needed to use components [TriangularFEMForceField] -->
    <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Dynamic"/> <!-- Needed to use components [TriangleSetGeometryAlgorithms TriangleSetTopologyContainer TriangleSetTopologyModifier] -->
    <RequiredPlugin name="Sofa.Component.Topology.Utility"/> <!-- Needed to use components [TopologicalChangeProcessor] -->
    <RequiredPlugin name="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->

    <VisualStyle displayFlags="showVisual showBehaviorModels showForceFields" />
    <DefaultAnimationLoop/>
    <CollisionPipeline verbose="0" />
    <BruteForceBroadPhase name="N2" />
    <BVHNarrowPhase />
    <CollisionResponse response="PenalityContactForceField" />
    <MinProximityIntersection name="Proximity" alarmDistance="0.8" contactDistance="0.5" />
    <Node name="SquareGravity">
        <EulerImplicitSolver name="cg_odesolver" rayleighStiffness="0.1" rayleighMass="0.1" />
        <CGLinearSolver iterations="25" tolerance="1e-5" threshold="1e-5" name="linear solver"/>
        <MeshGmshLoader name="loader" filename="mesh/square3.msh" createSubelements="true" />
        <MechanicalObject name="dofs" src="@loader" template="Vec3" />
        <TriangleSetTopologyContainer name="Triangle_topo" src="@loader"/>
        <TriangleSetTopologyModifier name="Modifier" />
        <TriangleSetGeometryAlgorithms template="Vec3" name="GeomAlgo" />
        <DiagonalMass template="Vec3,Vec3" name="mass" massDensity="1.0" />

        <TriangularFEMForceField template="Vec3" name="FEM" method="large" poissonRatio="0.3" youngModulus="60" />

        <TopologicalChangeProcessor listening="1" filename="RemovingTrianglesProcess_constraint.txt" />
    </Node>
</Node>
def createScene(rootNode):

    root = rootNode.addChild('root', gravity="0 -9 0", dt="0.01", bbox="-1 -1 -1 1 1 1")
    root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Algorithm")
    root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Detection.Intersection")
    root.addObject('RequiredPlugin', name="Sofa.Component.Collision.Response.Contact")
    root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
    root.addObject('RequiredPlugin', name="Sofa.Component.LinearSolver.Iterative")
    root.addObject('RequiredPlugin', name="Sofa.Component.Mass")
    root.addObject('RequiredPlugin', name="Sofa.Component.ODESolver.Backward")
    root.addObject('RequiredPlugin', name="Sofa.Component.SolidMechanics.FEM.Elastic")
    root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
    root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Dynamic")
    root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Utility")
    root.addObject('RequiredPlugin', name="Sofa.Component.Visual")
    root.addObject('VisualStyle', displayFlags="showVisual showBehaviorModels showForceFields")
    root.addObject('DefaultAnimationLoop')
    root.addObject('CollisionPipeline', verbose="0")
    root.addObject('BruteForceBroadPhase', name="N2")
    root.addObject('BVHNarrowPhase')
    root.addObject('CollisionResponse', response="PenalityContactForceField")
    root.addObject('MinProximityIntersection', name="Proximity", alarmDistance="0.8", contactDistance="0.5")

    SquareGravity = root.addChild('SquareGravity')
    SquareGravity.addObject('EulerImplicitSolver', name="cg_odesolver", rayleighStiffness="0.1", rayleighMass="0.1")
    SquareGravity.addObject('CGLinearSolver', iterations="25", tolerance="1e-5", threshold="1e-5", name="linear solver")
    SquareGravity.addObject('MeshGmshLoader', name="loader", filename="mesh/square3.msh", createSubelements="true")
    SquareGravity.addObject('MechanicalObject', name="dofs", src="@loader", template="Vec3")
    SquareGravity.addObject('TriangleSetTopologyContainer', name="Triangle_topo", src="@loader")
    SquareGravity.addObject('TriangleSetTopologyModifier', name="Modifier")
    SquareGravity.addObject('TriangleSetGeometryAlgorithms', template="Vec3", name="GeomAlgo")
    SquareGravity.addObject('DiagonalMass', template="Vec3,Vec3", name="mass", massDensity="1.0")
    SquareGravity.addObject('TriangularFEMForceField', template="Vec3", name="FEM", method="large", poissonRatio="0.3", youngModulus="60")
    SquareGravity.addObject('TopologicalChangeProcessor', listening="1", filename="RemovingTrianglesProcess_constraint.txt")