DilateEngine
Dilates a given mesh by moving vertices along their normal.
Templates:
Vec3d
Target: Sofa.Component.Engine.Transform
namespace: sofa::component::engine::transform
parents:
DataEngine
Data:
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the objet belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
Inputs | ||
input_position | input array of 3d points | |
triangles | input mesh triangles | |
quads | input mesh quads | |
distance | distance to move the points (positive for dilatation, negative for erosion) | 0 |
minThickness | minimal thickness to enforce | 0 |
Outputs | ||
output_position | output array of 3d points | |
normal | point normals | |
thickness | point thickness |
Links:
Name | Description |
---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) |
slaves | Sub-objects used internally by this object |
master | nullptr for regular objects, or master object for which this object is one sub-objects |