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ExtrudeSurface

This component belongs to the category of Engines. This engine extrude a surface and returns corresponding triangles.

Input Data

  • triangles: list of triangles of the object to extrude. It must me a vector of BaseMeshTopology::Triangle
  • surfaceTriangles: list of triangles of the surface to extrude. The type of triangle must be BaseMeshTopology::TriangleID, and not BaseMeshTopology::Triangle
  • surfaceVertices: list of positions

Output Data

  • extrusionVertices: list of positions of the new triangles, created from extrusion
  • extrusionTriangles: list of triangles from extrusion (vector of BaseMeshTopology::Triangle)

Important Parameter

  • heightFactor: extrusion is based on normals. So, this factor defines the final height of the extrusion.

Examples

An example scene involving the ExtrudeSurface engine is available in examples/Component/Engine/Generate/ExtrudeSurface.scn

Target: Sofa.Component.Engine.Generate

namespace: sofa::component::engine::generate

parents:

  • DataEngine

Data:

Name Description Default value
name object name unnamed
printLog if true, emits extra messages at runtime. 0
tags list of the subsets the objet belongs to
bbox this object bounding box
componentState The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). Undefined
listening if true, handle the events, otherwise ignore the events 0
isVisible is Visible ? 1
heightFactor Factor for the height of the extrusion (based on normal) ? 1
Inputs
triangles List of triangle indices
surfaceVertices Position coordinates of the surface
surfaceTriangles Indices of the triangles of the surface to extrude
Outputs
extrusionVertices Position coordinates of the extrusion
extrusionTriangles Triangles indices of the extrusion

Links:

Name Description
context Graph Node containing this object (or BaseContext::getDefault() if no graph is used)
slaves Sub-objects used internally by this object
master nullptr for regular objects, or master object for which this object is one sub-objects

Examples

Component/Engine/Generate/ExtrudeSurface.scn

<?xml version="1.0"?>
<Node name="root" dt="0.02">
    <RequiredPlugin name="Sofa.Component.Engine.Generate"/> <!-- Needed to use components [ExtrudeSurface RandomPointDistributionInSurface] -->
    <RequiredPlugin name="Sofa.Component.Engine.Select"/> <!-- Needed to use components [SphereROI] -->
    <RequiredPlugin name="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshOBJLoader] -->
    <RequiredPlugin name="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
    <RequiredPlugin name="Sofa.Component.Topology.Container.Constant"/> <!-- Needed to use components [MeshTopology] -->
    <RequiredPlugin name="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->

    <DefaultAnimationLoop/>
    <Node name="extrude">
        <MeshOBJLoader name="meshLoader" filename="mesh/liver.obj" />
        <MechanicalObject src="@meshLoader"/>
        <SphereROI name="surface1" centers="2 4 0" radii="0.88" drawSize="0" isVisible="0" src="@meshLoader" />
        <ExtrudeSurface template="Vec3" name="extrusion" triangles="@meshLoader.triangles" surfaceVertices="@meshLoader.position" surfaceTriangles="@surface1.triangleIndices" isVisible="0" />
        <RandomPointDistributionInSurface template="Vec3" vertices="@extrusion.extrusionVertices" triangles="@extrusion.extrusionTriangles" numberOfInPoints="100" numberOfTests="3" minDistanceBetweenPoints="0.1" />
    </Node>
    <Node name="Extrusion">
        <MeshTopology points="@../extrude/extrusion.extrusionVertices" triangles="@../extrude/extrusion.extrusionTriangles" />
        <MechanicalObject position="@../extrude/extrusion.extrusionVertices"/>
        <OglModel color="red" />
    </Node>
    <Node>
        <MeshOBJLoader name='myLoader' filename='mesh/liver.obj'/>
        <OglModel src='@myLoader'/>
    </Node>
</Node>
def createScene(rootNode):

    root = rootNode.addChild('root', dt="0.02")
    root.addObject('RequiredPlugin', name="Sofa.Component.Engine.Generate")
    root.addObject('RequiredPlugin', name="Sofa.Component.Engine.Select")
    root.addObject('RequiredPlugin', name="Sofa.Component.IO.Mesh")
    root.addObject('RequiredPlugin', name="Sofa.Component.StateContainer")
    root.addObject('RequiredPlugin', name="Sofa.Component.Topology.Container.Constant")
    root.addObject('RequiredPlugin', name="Sofa.GL.Component.Rendering3D")
    root.addObject('DefaultAnimationLoop')

    extrude = root.addChild('extrude')
    extrude.addObject('MeshOBJLoader', name="meshLoader", filename="mesh/liver.obj")
    extrude.addObject('MechanicalObject', src="@meshLoader")
    extrude.addObject('SphereROI', name="surface1", centers="2 4 0", radii="0.88", drawSize="0", isVisible="0", src="@meshLoader")
    extrude.addObject('ExtrudeSurface', template="Vec3", name="extrusion", triangles="@meshLoader.triangles", surfaceVertices="@meshLoader.position", surfaceTriangles="@surface1.triangleIndices", isVisible="0")
    extrude.addObject('RandomPointDistributionInSurface', template="Vec3", vertices="@extrusion.extrusionVertices", triangles="@extrusion.extrusionTriangles", numberOfInPoints="100", numberOfTests="3", minDistanceBetweenPoints="0.1")

    Extrusion = root.addChild('Extrusion')
    Extrusion.addObject('MeshTopology', points="@../extrude/extrusion.extrusionVertices", triangles="@../extrude/extrusion.extrusionTriangles")
    Extrusion.addObject('MechanicalObject', position="@../extrude/extrusion.extrusionVertices")
    Extrusion.addObject('OglModel', color="red")

    root = root.addChild('root')
    root.addObject('MeshOBJLoader', name="myLoader", filename="mesh/liver.obj")
    root.addObject('OglModel', src="@myLoader")