PrecomputedConstraintCorrection
Component computing constraint forces within a simulated body using the compliance method. Supports GPU-side computations using CUDA.
Templates:
Rigid3dVec1dVec3d
Target: Sofa.Component.Constraint.Lagrangian.Correction
namespace: sofa::component::constraint::lagrangian::correction
parents:
ConstraintCorrection
Data:
| Name | Description | Default value |
|---|---|---|
| name | object name | unnamed |
| printLog | if true, emits extra messages at runtime. | 0 |
| tags | list of the subsets the objet belongs to | |
| bbox | this object bounding box | |
| componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
| listening | if true, handle the events, otherwise ignore the events | 0 |
| rotations | 0 | |
| restDeformations | 0 | |
| recompute | if true, always recompute the compliance | 0 |
| debugViewFrameScale | Scale on computed node's frame | 1 |
| fileCompliance | Precomputed compliance matrix data file | |
| fileDir | If not empty, the compliance will be saved in this repertory |
Links:
| Name | Description |
|---|---|
| context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) |
| slaves | Sub-objects used internally by this object |
| master | nullptr for regular objects, or master object for which this object is one sub-objects |
| constraintSolvers | Constraint solvers using this constraint correction |