PrecomputedConstraintCorrection
Component computing constraint forces within a simulated body using the compliance method. Supports GPU-side computations using CUDA.
Templates:
Rigid3d
Vec1d
Vec3d
Target: Sofa.Component.Constraint.Lagrangian.Correction
namespace: sofa::component::constraint::lagrangian::correction
parents:
ConstraintCorrection
Data:
Name | Description | Default value |
---|---|---|
name | object name | unnamed |
printLog | if true, emits extra messages at runtime. | 0 |
tags | list of the subsets the objet belongs to | |
bbox | this object bounding box | |
componentState | The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). | Undefined |
listening | if true, handle the events, otherwise ignore the events | 0 |
rotations | 0 | |
restDeformations | 0 | |
recompute | if true, always recompute the compliance | 0 |
debugViewFrameScale | Scale on computed node's frame | 1 |
fileCompliance | Precomputed compliance matrix data file | |
fileDir | If not empty, the compliance will be saved in this repertory |
Links:
Name | Description |
---|---|
context | Graph Node containing this object (or BaseContext::getDefault() if no graph is used) |
slaves | Sub-objects used internally by this object |
master | nullptr for regular objects, or master object for which this object is one sub-objects |
constraintSolvers | Constraint solvers using this constraint correction |